Tag Archives: playstation

Gamescom 2012: PS Vita is Still Alive and Well

Written by Micah Messer

PS Vita launched in North America about 6 months back with a pretty solid software launch lineup. Since that launch date, however, we haven’t gotten much of anything in terms of new games. Vita has also suffered from poor hardware sales, probably due to lack of games. The problem is, who is gonna want to develop games for a platform that has poor hardware sales? It’s a vicious cycle, and one that the Vita has been stuck in for nearly 6 months.

Everybody thought that this year’s E3 was gonna be Sony’s chance to talk about what they’re doing to improve upon Vita’s sales and software lineup. However, the Vita seemed like more of an afterthought at the show. Other than showing a new game or two and announcing a new bundle, the Vita was almost completely ignored. Thankfully, Sony heard our concerns. At their Gamecom 2012 press conference, PS Vita was the star of the show.

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Tales From Space: Mutant Blobs Attack Review

Written by Micah Messer

While Drinkbox studios is hard at work on their next title, Guacamelee, I thought I’d take the time to review their previous PS Vita game, Tales From Space: Mutant Blobs Attack! I’m just gonna come out and say that if you own a Vita, Mutant Blobs Attack is a must buy. One part Katamari, and two parts platformer, this game has you rolling around as a mutant blob, completing puzzles, clearing obstacles and eating everything in sight. Its biggest downside is the length of the game, which sits at no more than 4 hours on your first playthrough, but the price is set at a reasonable $7.99

Yes.. that box does say Hipster Juice.

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Mass Effect 3 Extended Cut Released

In response to the fan outrage at the ending of the acclaimed Mass Effect trilogy, Bioware released Mass Effect 3: Extended Cut today. You can expect our thoughts on this potential “fix” of the ending of this remarkable series within the next few days.

Escape Plan Review

Written by Micah Messer

Playstation Vita launched with a pretty fantastic lineup, consisting of over 20 physical and downloadable titles. Escape Plan, made by some of the minds behind the PSN title, Fat Princess, is definitely one of the most promising games among that group. A puzzler that makes full use of the Vita’s front and back touch pads to the extent that buttons aren’t used at all. It takes a bit to get used to, but this game is well worth it. Its presentation is undeniably unique and filled with charm, and the game itself is a joy to play. Oh, and it’s only $15 on the PSN.

The best way to describe Escape Plan’s appearance would be to say it’s a mixture of Limbo and LittleBigPlanet. Limbo, for its eerie, black and white tone– LBP for its fun, light-hearted main characters, Lil and Laarg. In addition to Escape Plan’s excellent visual style, it also has fantastic sound design. The game features a classical score including the likes of In the Hall of the Mountain King, and Mozart’s Rondo Alla Turca. There’s also some jazzy tunes thrown in that fit the black and white art style perfectly. The game also uses the classic laugh, gasp and clap tracks as if there were a live studio audience watching Lil and Laarg stumble their way through Bakuki’s Lair.

I’ll bet you can guess who’s who.

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God of War Ascension: What can they Improve?

Written by Micah Messer

Greetings friends! With the recent announcement of the new PS3 exclusive, God of War: Ascension, being developed by Sony Santa Monica Studios, I made the decision to play through God of War 3 again. In my opinion, the game is a total mixed bag, but despite its flaws, I enjoy it quite a bit. With a new installment in the God of War series on the way, I thought I might give my thoughts on what I feel they got right, and what they can improve on.

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Uncharted: Golden Abyss Review

Written by Micah Messer

I never thought I’d see the day when an Uncharted game was released without the Playstation powerhouse developer, Naughty Dog, being the folks behind it. Well, that day has come. I went into Uncharted: Golden Abyss knowing full well that it just wouldn’t be able to compete with Naughty Dog’s level of polish. I was terrified that the new developer, Sony Bend, would tarnish the Uncharted name. However, I was pleasantly surprised. Although Uncharted: Golden Abyss doesn’t  keep up with the console titles, Sony Bend does a respectable job of bringing Nathan Drake over to a portable system.

You just couldn’t have an Uncharted game without Nolan North as Nathan Drake. Most of the other key points to the Uncharted experience are here as well, so you can expect top-notch voice acting, entertaining characters, cut scenes recorded through motion capture, clever dialogue and beautiful graphics. Speaking of graphics, holy shit! This game looks absolutely incredible. Notice that I didn’t say “for a handheld game.” No, this game just looks great, period.



Don’t mind if I do.

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Uncharted 3: Drake’s Deception Review

Written by Micah Messer
 
It’s quite difficult to accurately describe in words how good this game actually is, but I’ll do my very best. BUY THIS GAME!
Playstation game developer Naughty Dog has dug itself into quite the hole with their critically and commercially successful Uncharted series. Uncharted and Playstation 3 pretty much go hand and hand; If you buy a PS3, you’re gonna get Uncharted. The game’s sequel, Uncharted 2, has also received dozens and dozens of perfect scores and game of the year awards. Because of this, everybody’s expectations (including my own) for the next installment in the series were through the roof. I’m very happy to say that Uncharted 3: Drake’s Deception delivers in almost every way possible. It’s an absolutely fantastic experience that simply must be played by anyone who owns a PS3. It’s really no surprise though. Naughty Dog’s developers are some of the most talented in the business.

The graphics of Uncharted 3 are absolutely mind-blowing. It’s by far the best looking game on the console to date. Naughty Dog should be commemorated for the amount of detail shoved into this game. Nathan Drake, (the game’s protagonist) reacts exactly how you would expect a human to react in any given situation. His animations are absolutely top-notch. If you walk around a corner, he puts his hand on the wall and drags it across. If you come near fire, he will shield is face from the light. The game exudes polish. While the story might not be as tight as the yarn spun in Uncharted 2, the locations that it takes you to are much more impressive; Yemen, London, Syria, and France to name a few.

Well, guess I better start walking…

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Ratchet & Clank All 4 One Review


Written by Micah Messer

Sorry for the delay folks, I was distracted by Orcs Must Die and Infamous: Festival of Blood. Bastards! In any case, here’s the review for Ratchet and Clank All 4 One!

Insomniac has been very busy recently. With the freshly released Resistance 3, and the still-in development Overstrike; perhaps the title getting the least amount of attention is Ratchet and Clank All 4 One. The long-running Sony-exclusive series has been around for almost ten years now. That’s right, your favorite Lombax and sentient robot duo have appeared in over ten different titles over that amount of time. Seven of them being official releases developed by Insomniac themselves for Sony’s home consoles (PS2/PS3), with Ratchet and Clank All 4 One marking number eight for that group. The Ratchet and Clank series has always been a blast; but after that many games, it’s understandable that the formula could start to become a bit stale. Insomniac attempts to mix it up a bit by adding 4 player co-op into the series for the first time in All 4 One. We’ve seen co-op before in Ratchet: Deadlocked, but not like this.

I’m a big Ratchet fan. I’ve played all of the official Insomniac releases to completion except A Crack in Time(which I hear is great.) I was very sceptical watching gameplay previews for All 4 One throughout it’s development, but also fairly intrigued to see how well they’d pull off 4 player co-op gameplay. I’m pleased to report that Insomniac has done a great job of implementing co-op into the Ratchet and Clank series, though the formula had to be tweaked a bit to do so. Things like the new shared camera angle make for some chaotic fights where you can lose track of your character at times. While it’s not the deepest experience ever, you’re definitely not wasting your money buying it. It can be a hell of a lot of fun, especially with friends.

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Uncharted 3 Kill Montage

Even though it seems I am incapable of achieving anything greater than some generic grenade kills, here is a kill montage from the Uncharted 3 Multiplayer.

-Micah Messer

LittleBigPlanet Review

Written by Nathan Love

LittleBigPlanet is one of the core exclusive franchises for the PlayStation 3, and it doesn’t take much brainpower to figure out why. Announced back in 2007 with a release date of October 2008, LittleBigPlanet has since garnered nearly universal acclaim among the gaming community and critics alike, as well as selling nearly four and a half million copies worldwide. Described as one of the PS3’s “killer apps”, LittleBigPlanet is a fun, quirky, and gorgeous puzzle-platformer and creative tool that appeals to a wide variety of casual and hardcore gamers alike.

Right off the bat, the tutorials (narrated by the illustrious Stephen Fry) set the tone for the rest of the game. Your character, an adorable little Sackperson, can jump, push and pull objects, and animate in a variety of endearing and hilarious ways. The level design is, at heart, fairly standard puzzle-platforming fare; you must navigate your character from point A to point B, with various obstacles to avoid and overcome in your way. There are points to collect, harrowing jumps to be had, checkpoints after major struggles, and a goal at the end of every level- in every way, it is the very model of the genre.

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