Tag Archives: platforming

Tales From Space: Mutant Blobs Attack Review

Written by Micah Messer

While Drinkbox studios is hard at work on their next title, Guacamelee, I thought I’d take the time to review their previous PS Vita game, Tales From Space: Mutant Blobs Attack! I’m just gonna come out and say that if you own a Vita, Mutant Blobs Attack is a must buy. One part Katamari, and two parts platformer, this game has you rolling around as a mutant blob, completing puzzles, clearing obstacles and eating everything in sight. Its biggest downside is the length of the game, which sits at no more than 4 hours on your first playthrough, but the price is set at a reasonable $7.99

Yes.. that box does say Hipster Juice.

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Assassin’s Creed: Revelations Review

Written by Patrick Maginnis

Running at full-speed, I leap off a building, extend my hook-blade and catch myself on the ledge in front of me. I drop down to the ledge below and break my hip.

Welcome to Assassin’s Creed: Revelations, Ezio Auditore da Firenze’s final story, which in my opinion, is about goddamn time. I love the Italian Renaissance, but the setting has gotten a little old, and so has Ezio. The game takes place in 1511, meaning that Ezio is 52 years old. As much fun as the game is, it’s sometimes hard to feel like a badass when your avatar is well past middle aged.

Try not to look so serious, bro.

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Uncharted 3: Drake’s Deception Review

Written by Micah Messer
 
It’s quite difficult to accurately describe in words how good this game actually is, but I’ll do my very best. BUY THIS GAME!
Playstation game developer Naughty Dog has dug itself into quite the hole with their critically and commercially successful Uncharted series. Uncharted and Playstation 3 pretty much go hand and hand; If you buy a PS3, you’re gonna get Uncharted. The game’s sequel, Uncharted 2, has also received dozens and dozens of perfect scores and game of the year awards. Because of this, everybody’s expectations (including my own) for the next installment in the series were through the roof. I’m very happy to say that Uncharted 3: Drake’s Deception delivers in almost every way possible. It’s an absolutely fantastic experience that simply must be played by anyone who owns a PS3. It’s really no surprise though. Naughty Dog’s developers are some of the most talented in the business.

The graphics of Uncharted 3 are absolutely mind-blowing. It’s by far the best looking game on the console to date. Naughty Dog should be commemorated for the amount of detail shoved into this game. Nathan Drake, (the game’s protagonist) reacts exactly how you would expect a human to react in any given situation. His animations are absolutely top-notch. If you walk around a corner, he puts his hand on the wall and drags it across. If you come near fire, he will shield is face from the light. The game exudes polish. While the story might not be as tight as the yarn spun in Uncharted 2, the locations that it takes you to are much more impressive; Yemen, London, Syria, and France to name a few.

Well, guess I better start walking…

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Super Mario World Speed Run

Today we’ve got a speed run of Super Mario World for the Super Nintendo. While it’s not a perfect speed run, it’s still the best I’ve done to date. We hope you enjoy watching it as much as I enjoyed playing it.

-Thomas Read

Uncharted: Drake’s Fortune

Written by Nathan Love

Uncharted is, without a doubt, the PlayStation 3’s most distinctive and visible exclusive franchise. Notoriously difficult to categorize, the Uncharted series combines elements of action-adventure games, third-person shooters, and platformers to create a delightfully unique gameplay experience. Throughout the series, you play as enterprising treasure hunter Nathan Drake as he lucks his way into and out of dozens of intense and harrowing situations- and with the recent release of the third game, we at IPGR thought it would be helpful to give you our thoughts on the first game in the series, Uncharted: Drake’s Fortune.

The game, as I’ve said, is difficult to pigeonhole. Much of the gameplay is spent shooting at enemies. Uncharted features the ever-present one-touch cover system, but executed so fluidly that many of the issues present with the system in other games are almost nonexistent. Headshots, realistically, are always a one-shot kill (disregarding enemies with helmets, which require another shot to knock off). The shooting controls are excellent. The auto-aim on running-and-gunning is just inaccurate enough to discourage you from using it except in emergencies or for tactical positioning, and the two-button point and shoot controls for aimed fire make you feel like a total sharpshooter. The controls, however, are not perfect. Early games for the PS3 are marred by forced usage of the Sixaxis controls, and Uncharted is no exception. Grenades, aimed entirely through motion control, are maddeningly difficult to use, and as such I rarely did.

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LittleBigPlanet Review

Written by Nathan Love

LittleBigPlanet is one of the core exclusive franchises for the PlayStation 3, and it doesn’t take much brainpower to figure out why. Announced back in 2007 with a release date of October 2008, LittleBigPlanet has since garnered nearly universal acclaim among the gaming community and critics alike, as well as selling nearly four and a half million copies worldwide. Described as one of the PS3’s “killer apps”, LittleBigPlanet is a fun, quirky, and gorgeous puzzle-platformer and creative tool that appeals to a wide variety of casual and hardcore gamers alike.

Right off the bat, the tutorials (narrated by the illustrious Stephen Fry) set the tone for the rest of the game. Your character, an adorable little Sackperson, can jump, push and pull objects, and animate in a variety of endearing and hilarious ways. The level design is, at heart, fairly standard puzzle-platforming fare; you must navigate your character from point A to point B, with various obstacles to avoid and overcome in your way. There are points to collect, harrowing jumps to be had, checkpoints after major struggles, and a goal at the end of every level- in every way, it is the very model of the genre.

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Super Mario Galaxy 2 Review

Written by Thomas Read

Mario is the best-selling and longest-lived video game series of all time. It arguably brought video games back to life in the 80s. The games are successful for this reason: It’s a solid formula that is generally improved upon every time a new game is released. Super Mario Galaxy 2 is no exception to this trend. With loads of new features and a new world (galaxy) to explore, this game is masterfully produced and simply good entertainment.

To be honest, when I first started Mario Galaxy 2, I wasn’t sure how to feel about it. Super Mario is one of my favourite game series, so I was hesitant to get too excited about this innovative new addition. My favourite game of all time is Super Mario World for the Super Nintendo, so when I started seeing all the new features Galaxy 2 had to offer, I must admit I felt a little overwhelmed, like the purity of the Mario formula had been tainted somehow. I can confidently say now that those feelings have passed, and I’ve grown to enjoy nearly every new addition that Galaxy 2 brings to the series.

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Limbo Review

Written by Micah Messer 
In a 2D puzzle-platformer game, your goal is generally to manipulate your environment in a way that gets you from point A to point B. These are the fundamentals of the genre, and this is how Limbo functions. It doesn’t re-invent the wheel in any way in terms of gameplay, but it does deliver thought-provoking puzzles, an interesting art style, and outstanding atmosphere all in a disturbing, creepy black and white setting.

Limbo starts you off controlling a young boy waking up on his back in the middle of what appears to be a very dark, eerie wilderness.The game makes no attempt to explain who you are, forcing you to overlook that question for the time being, and set off to explore the aforementioned mysterious forest. It becomes quickly apparent that this is a hostile environment, full of things that kill you, often in horribly gruesome ways. With no real goal to work towards, the only thing you can do is move forward and try to survive.

Are... are you okay?

Are… are you okay?

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