Tag Archives: Call of Duty

Gamescom 2012: PS Vita is Still Alive and Well

Written by Micah Messer

PS Vita launched in North America about 6 months back with a pretty solid software launch lineup. Since that launch date, however, we haven’t gotten much of anything in terms of new games. Vita has also suffered from poor hardware sales, probably due to lack of games. The problem is, who is gonna want to develop games for a platform that has poor hardware sales? It’s a vicious cycle, and one that the Vita has been stuck in for nearly 6 months.

Everybody thought that this year’s E3 was gonna be Sony’s chance to talk about what they’re doing to improve upon Vita’s sales and software lineup. However, the Vita seemed like more of an afterthought at the show. Other than showing a new game or two and announcing a new bundle, the Vita was almost completely ignored. Thankfully, Sony heard our concerns. At their Gamecom 2012 press conference, PS Vita was the star of the show.

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Call of Duty: Black Ops Review

Written by Patrick Maginnis


Here’s how you play Call of Duty Black Ops: You turn off your brain and run-and-gun your way through the levels, occasionally taking cover for two seconds to flex out the bullets. Hell, you don’t even have to think about where you’re going, because the game puts a little marker as to where your objective is or whom you’re supposed to be following. It’s bad, and that’s putting it lightly. Not to say that this game is in anyway unplayable, you just would never want to.

The pace of the game is that of a high-speed rail being propelled by a jet engine. Black Ops is every action movie I have ever seen, multiplied by ten. Explosions are non-stop. I’m being serious here, you cannot go 30 seconds without one. Some people might argue that this is not a bad thing. They’re wrong. A good game requires pacing and breaks in the action from time to time.

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